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Link isn't canonically silent, we just don't get to see his dialogue (outside of picking between dialogue options). It's a common video game trope to avoid alienating the player when the protagonist's personality and character isn't at all important to the story. As much as his blank staring in BotW cutscenes became a meme, just about every Zelda game with dialogue since ALttP has NPCs clearly respond to something Link said; we just don't get to know exactly how he phrased it.
The fact that we're not in control of Link in the movie already breaks the illusion hiding his dialogue is meant to maintain, so there's no point in following the games here. That said, I wouldn't be entirely shocked if they keep the quiet, bottled up interpretation of BotW and TotK - as long as it's a good fit for the tone of the movie.
Didn't see it posted here. This personally doesn't reassure me the slightest. Shiggy is not the right person at Nintendo to supervise this project imo. Should probably have been Koizumi.
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